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Syndication

Today we talk about the process we went through to give a theme to one of Joe's games. There is a visual reference for this episode on the blog at tgikgamesblog.com 

Direct download: Ep052_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk with Trevor Wills about some of his struggles with building prototypes and how he got over his hurdles.

Direct download: Ep_TWills_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we are joined by Sarah and Will Reed to talk about how they make their games.

Direct download: Ep_SWReed_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk to BJ, our Chief Playtester about his journey through the project that is Mars 4:45. We also talk about what we have done since our last episode.

Direct download: Ep007_Complete_KS.mp3
Category:general -- posted at: 3:00am PST

Direct download: Ep051_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk to Daryl Andrews, designer of Caffeine Rush, Fantasy Fantasy Baseball and the host of The Meeple Syrup show.

Direct download: Ep_Complete_DAndrews.mp3
Category:general -- posted at: 3:00am PST

Today we looked at the funding goal spreadsheet and what a rough ride that was....

Direct download: Ep006_Complete_KS.mp3
Category:general -- posted at: 3:00am PST

Today we interview Raymond Northcott about his upcoming kickstarter for The Hackers GUild.

Direct download: Ep_Raymond_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we look back on the first 50 (well.....49) episode that got to here. 

Direct download: Ep050_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Aidan dig into the shadow world known as taxes!

Direct download: Ep005_Complete_KS.mp3
Category:general -- posted at: 5:41am PST

Today we talk with Frank West about his project, The City of Kings.

Direct download: Ep_Frank_Complete.mp3
Category:general -- posted at: 3:00am PST

Today Chris and Aidan talk about the history of Mars 4:45 and get a little into the history of TGIK Games!

Direct download: Ep004_Complete_KS.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about games they have designed with the express purpose to throw them away before they even finish.

Direct download: Ep49_Complete.mp3
Category:general -- posted at: 3:00am PST

Today Chris chats design with Scott Hansen.

Direct download: Ep_SHansen_Complete.mp3
Category:general -- posted at: 3:30am PST

Today, Aidan and Chris talk to the artist of Mars 4:45, Jason Washburn.

Direct download: Ep_003_complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk to Michael Cofer about his game Gadgeteers, coming to Kickstarter August 16th.

Direct download: EpMCofer_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the flow of play in our games. 

Direct download: EP48_Complete.mp3
Category:general -- posted at: 3:00am PST

We dig a little deeper into the idea of building player experience.

Direct download: Ep47_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about difficulty in the games we make. We also come up with a list of kinds of difficulty.

Direct download: Ep46_Complete.mp3
Category:general -- posted at: 3:00am PST

We talk about what we have been working on for the Mars 4:45 campaign.

Direct download: Ep_002_Complete.mp3
Category:general -- posted at: 6:10am PST

I talk to Joe about my trip to Game Empire in LA to participate in an Unpub Mini.

Direct download: Ep45_Chris_Complete.mp3
Category:general -- posted at: 3:00am PST

Aidan joins me to talk about the experience of our first Kickstarter Campaign for the card game Mars 4:45.

Direct download: Ep_001_Complete.mp3
Category:general -- posted at: 6:22pm PST

When life makes you too busy to design the way you want with the materials you like....what do you do? We're going through that right now so we are going to talk about it.

Direct download: Ep44_Complete.mp3
Category:general -- posted at: 3:00am PST

I have nothing catchy for the intro.....we talk about same-y-ness in games...

Direct download: Ep43_Complete.mp3
Category:general -- posted at: 3:00am PST

Jay and Sen of the Bamboozle Brothers join us today to talk about the way they make their games.....and a lot more!

Direct download: Ep_JaySen_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we walk about the internationally renowned gaming topic.....accounting! How we incorporate accounting and make it visually more interesting.

Direct download: Ep42_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the mechanics we see all the time and how we go about making them our own.

Direct download: Ep41_Complete.mp3
Category:general -- posted at: 3:00am PST

We are talking a different approach to our games as of late so we are going to talk about it with you!

Direct download: Ep40_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the people we have in mind when we design.

Direct download: Ep39_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the way we play games with the people who playtest our games, and the people we play games with at game night.

Direct download: Ep38_Complete.mp3
Category:general -- posted at: 3:00am PST

While we were away, we played some games. Time to debrief....

Direct download: Ep37_Complete.mp3
Category:general -- posted at: 3:00am PST

The band is back together and we are playing some catch up.

Direct download: Ep36_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris has been left alone with the mic and the editing and he is out of control.....help us!

Direct download: Episode_X_Solo_Casting.mp3
Category:general -- posted at: 3:00am PST

Today we look into timing mechanisms. Ironic because this episode is late!

Direct download: Ep35_Complete.mp3
Category:general -- posted at: 7:54pm PST

Aidan joins us for the first time to talk about Kickstarter and Patreon.

Direct download: Ep34_Complete.mp3
Category:general -- posted at: 3:00am PST

Pini Shekhter joins us to talk game design.

Direct download: EpPini_Complete.mp3
Category:general -- posted at: 3:00am PST

Turns out we are not the only ones tht have a Designer Hot Seat Challenge.

Direct download: Ep033_Complete.mp3
Category:general -- posted at: 3:56pm PST

This week, Chris takes his second turn in the Hot Seat.

Direct download: Ep032_Complete.mp3
Category:general -- posted at: 3:00am PST

David Harris joins Chris to talk design.

Direct download: EpDavidH_Complete.mp3
Category:general -- posted at: 3:00am PST

Joe is in the hot seat for this edition of the Designer Hot Seat Challenge!

Direct download: Ep031_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris chats with Robert Hornbeck about his company Board Game Brigade

Direct download: EpRobert_Complete.mp3
Category:general -- posted at: 3:00am PST

We got together to play some games and we are going to give you the debrief along with some designer-y stuff.

Direct download: Ep030_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about cutting time from their games.

Direct download: Ep029_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris Handy joins us to talk about Pack o' Games Set 2.

Direct download: EpCHandy_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about old game designs and giving them another look.

Direct download: Ep028_Complete.mp3
Category:general -- posted at: 3:00am PST

Andrew Smith joins us to talk about his game Honeywars.

Direct download: EpAndrew_Complete.mp3
Category:general -- posted at: 3:00am PST

Today, Chad Goldman joins us to talk about designing games purely for the fun of designing games.

Direct download: EpChad_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we chat with Chris Rowlands about what he is working on in the design world and what he is doing in the board game content world.

Direct download: EpRowlands_Complete.mp3
Category:general -- posted at: 3:00am PST

We are making it up as we go along and to help us out, we are going to talk about Star Wars.....Spoiler Free of course.

Direct download: Ep027_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we chat with Greg from Plain Sight Games about his Real World games and his upcoming Kickstarter for Hyperspace Smugglers.

Direct download: EpGreg_Complete.mp3
Category:general -- posted at: 3:00am PST

Joe went to Unpub mini and he is going to talk about. Chris went to Hawaii and he might talk about that. Chris and Joe are both sick as well. Wish them luck and stick around to see if they make it to the end of the episode.

Direct download: Ep026_Complete.mp3
Category:general -- posted at: 3:00am PST

We chat with Jason Washburn of Talon Strikes Studios to talk about a game he is publishing, House of Borgia

Direct download: EpWash_Complete.mp3
Category:general -- posted at: 5:04pm PST

Direct download: EpJeffJoey_Complete.mp3
Category:general -- posted at: 3:00am PST

We ask the question, What is a Gateway game, from a designer's prespective of course.

Direct download: Ep025_Complete.mp3
Category:general -- posted at: 3:00am PST

We have a chat with our first digital game designer.

Direct download: EpSpencer_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about the games they played over the holidays until the conversation turns into a chat about the accessibility of board games.

Direct download: Ep024_Complete.mp3
Category:general -- posted at: 3:00am PST

Randy Hoyt from Foxtrot Games joins us to talk about making games from the Publisher side of the equation.

Direct download: EpHoyt_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe bring you part 2 of our interview with Scott Almes. We talk about House of Borgia, coming to Kickstarter Feb 15th. We also get deep into a design chat about the construction of Scott's games.

Direct download: EpScott_HOB_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about having passion for a game projct vs the need to have the perfect prototype.

Direct download: Ep023_Complete.mp3
Category:general -- posted at: 3:00am PST

We talk with Daniel Newman about the games he is working, his experience with publisher submissions and trying to build a game with serious constraints.

Direct download: EpDan_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk with Tim Handley from Mindful Mammoth Games. We talk about the games he is working on the roll board games play in the classroom.

Direct download: EpTimH_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about the different ways they go about making and updating their prototypes.

Direct download: Ep022_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk with Scott Almes about his game Tiny Epic Western, with a bonus chat about design.

Direct download: EpScott_TEW_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk to Chris Faulkenberry about his game Battle for Biternia, a MOBA style board game.

Direct download: EpChrisF_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about the changes made to Line Drive.

Direct download: Ep021_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about a recent playtest and the various lessons we learned.

Direct download: Ep020_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk to Mike Knight about Venom Assault, now live on Kickstarter.

Direct download: EpMike_VenomAssault_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk with designer, Daniel Grek about his game Dirigible Disaster. 

Direct download: EpDaniel_Grek_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about the worst games they have ever designed and thry to talk their way into fixing them.

Direct download: Ep019_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk to  Dave Ferguson, designer of the Great Debate.

Direct download: EpDave_Complete.mp3
Category:general -- posted at: 3:00am PST

Today, Joe and Chris look at some games that make not have made the first cut and try to breath new life into them.

Direct download: Ep018_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about our experiences pitching games and what we learned.

Direct download: Ep017_Complete.mp3
Category:general -- posted at: 3:00am PST

We had Larry Bogucki on the show to talk about his game WarParty and the upcoming standalone sequel, Conquest & Carnage.

Direct download: EpLarry_Complete.mp3
Category:general -- posted at: 3:00am PST

We talk about our favorite YouTube Channel, Extra Credits, and what we learned from their talk about the First Player Problem.

Direct download: Ep016_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the tools of the trade. Websites, prototypes, social media and the lot. Prepare for our driest episode yet!

Direct download: Ep015_Complete.mp3
Category:general -- posted at: 12:00pm PST

Joe and I talk with Carl Van Ostrand about all sorts of topics regarding design and the board game industry.

Direct download: Carl_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about a video from Extra Credits, our favorite design series on YouTube. This one is about too many games being out on the market. EC might be video game based, but we think the same applies to board games.

Direct download: Ep014_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we pick a mechanic each and we break down why we like it and how we use it.

Direct download: Ep013_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about our differeing opinions on what negotiation brings to a game table.....or what it doesn't bring to a table.

Direct download: Ep005_CWP_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we have Andy Geremia on the show to talk about his game Maze Racers and talk about the way he makes games, how he contacts publishers and much much more.

Direct download: Andy_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the special sauce in games. What makes them awesome and how we apply our theory of awesome to the games we make and what we look for in the games we play.

Direct download: Ep012_Complete.mp3
Category:general -- posted at: 3:00am PST

Today is Joe's turn to face the hot seat and design on the fly.

Direct download: Ep011_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the exciting moments in games and how we use them as designers and experience them as players.

Direct download: Ep004_CWP_Complete.mp3
Category:general -- posted at: 3:00am PST

Joe gives Chris an unknown theme and Chris needs to create a game. This is the long version of the episode.

Direct download: Ep010_Complete.mp3
Category:general -- posted at: 3:00am PST

Joe gives Chris an unknown theme and Chris needs to create a game. This is the short version of the episode.

Direct download: Ep010_Complete_Short.mp3
Category:general -- posted at: 3:00am PST

Aidan, BJ and Chris get in two playtests of Line Drive, and we recorded it. Join us as we build the game while we play it.

Direct download: LDC_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Pete talk about using Game Personas during game play.

Direct download: CWP_Ep003_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Aidan work on Line Drive, a baseball deck building game.

Direct download: Ep009_Complete.mp3
Category:general -- posted at: 3:00am PST

Emily and Richard from 64 oz games join us to talk about their upcoming Kickstarter campaign.

Direct download: 64oz_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk with Bevan about the projects he is working on, the KS project they have upcoming and many other things!

Direct download: Bevan_Complete.mp3
Category:general -- posted at: 3:00am PST

Today, Pete and I start talking about design philosophy and let the converastion go where it wants.

Direct download: CWP002_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about their own design styles.

Direct download: Ep008_Complete.mp3
Category:general -- posted at: 3:00am PST

Doug joins us to talk game design and his upcoming trip to Unpub 2016

Direct download: Doug_Complete.mp3
Category:general -- posted at: 3:00am PST

Welcome to a new series, Chats with Pete. Today, we talk about the meaning of the ancient game Go. It's ties to life games and everything in between.

Direct download: CWP_Ep001_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about sharing their ideas from idea inception to finished product.

Direct download: Ep007_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we talk about the things that inspire us, starting with a piece of art Joe saw and wanted to turn into a design.

Direct download: Ep006_Complete.mp3
Category:general -- posted at: 3:00am PST

Today we are joined by Diane and Nick from Shoot Again Games to talk about their current Kickstarter campaign for Looting Atlantis.

Direct download: LootingAtlantis_Complete.mp3
Category:general -- posted at: 3:00am PST

A Special Episode - Chris and Aidan taped a design session and this episode is the result. We are talking about Line Drive, our baseball deck building game. 

Direct download: Ep005_Complete.mp3
Category:general -- posted at: 3:00am PST

Today's episode we talk about Joe and Chris.....hey......that's us!

Direct download: Ep000_Complete.mp3
Category:general -- posted at: 3:00am PST

Chris and Joe talk about how they share ideas, that is, until they get distracted and start talking about something else.

Direct download: Ep004_Complete.mp3
Category:general -- posted at: 3:00am PST