Cardboard Architects

Chris and Joe talk to Michael Cofer about his game Gadgeteers, coming to Kickstarter August 16th.

Direct download: EpMCofer_Complete.mp3
Category:general -- posted at: 3:00am PDT

Today we talk about the flow of play in our games. 

Direct download: EP48_Complete.mp3
Category:general -- posted at: 3:00am PDT

We dig a little deeper into the idea of building player experience.

Direct download: Ep47_Complete.mp3
Category:general -- posted at: 3:00am PDT

Today we talk about difficulty in the games we make. We also come up with a list of kinds of difficulty.

Direct download: Ep46_Complete.mp3
Category:general -- posted at: 3:00am PDT

We talk about what we have been working on for the Mars 4:45 campaign.

Direct download: Ep_002_Complete.mp3
Category:general -- posted at: 6:10am PDT

I talk to Joe about my trip to Game Empire in LA to participate in an Unpub Mini.

Direct download: Ep45_Chris_Complete.mp3
Category:general -- posted at: 3:00am PDT

Aidan joins me to talk about the experience of our first Kickstarter Campaign for the card game Mars 4:45.

Direct download: Ep_001_Complete.mp3
Category:general -- posted at: 6:22pm PDT

When life makes you too busy to design the way you want with the materials you like....what do you do? We're going through that right now so we are going to talk about it.

Direct download: Ep44_Complete.mp3
Category:general -- posted at: 3:00am PDT

I have nothing catchy for the intro.....we talk about same-y-ness in games...

Direct download: Ep43_Complete.mp3
Category:general -- posted at: 3:00am PDT

Jay and Sen of the Bamboozle Brothers join us today to talk about the way they make their games.....and a lot more!

Direct download: Ep_JaySen_Complete.mp3
Category:general -- posted at: 3:00am PDT